summaryrefslogtreecommitdiff
path: root/src/platform_sdl.c
Commit message (Expand)AuthorAge
* Change vector representationfeatures/vec-structAmin Mesbah2017-12-14
* Make UPS equal FPS when recording or playing backfeatures/state-loopingAmin Mesbah2017-12-10
* Add ability to skip screen clearingAmin Mesbah2017-11-19
* Playback recorded input on initial state snapshotAmin Mesbah2017-11-19
* Record 10 seconds of input and play it backAmin Mesbah2017-11-19
* Merge branch 'features/live-reload'Amin Mesbah2017-11-12
|\
| * Move linux-specific platform code to util_linux.hfeatures/live-reloadAmin Mesbah2017-11-12
| * Load game code instantaneously on LinuxAmin Mesbah2017-11-12
| * Add dynamic reloading of game code on linuxAmin Mesbah2017-11-03
* | Use C99 style struct initializationAmin Mesbah2017-11-10
|/
* Fix scary bug caused by uninitialized variablesAmin Mesbah2017-10-24
* Interpret left thumb stick as a thrust vectorAmin Mesbah2017-10-24
* Get controller input through SDL event APIAmin Mesbah2017-10-24
* Move a circle across the screenAmin Mesbah2017-10-17
* Render a beautiful black screenAmin Mesbah2017-10-17