a-game

2D platformer written from scratch.
git clone git://git.amin.space/a-game.git
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platform_windows.h (237B)


      1 #define PLATFORM_SCR_WIDTH 595u
      2 #define PLATFORM_SCR_HEIGHT 238u
      3 
      4 internal void error_callback(int error, const char* description);
      5 internal PLATFORM_READ_ENTIRE_FILE(windows_read_entire_file);
      6 PLATFORM_MEMORY_FREE(windows_memory_free);