a-game

2D platformer written from scratch.
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commit 1eee29d6ddf0d516494a2ef58a8388d0142a8bc2
parent 75b5013e1be37fe7d6ba4b836b5af3ff0103b51f
Author: Amin Mesbah <dev@aminmesbah.com>
Date:   Sat,  8 Feb 2020 17:12:33 -0800

Switch jump height to one meter

Diffstat:
Msrc/game.c | 2+-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/game.c b/src/game.c @@ -432,7 +432,7 @@ void game_update_and_render(struct GameMemory *game_memory, struct GameInput *ga break; case MOVE_MODE_JUMPING: { - f32 jump_height = 2.0f; + f32 jump_height = 1.0f; // v^2 = v0^2 - 2g(y - y0) // 0 = v0^2 - 2g(h - 0) // 0 = v0^2 - 2gh