a-game

2D platformer written from scratch.
git clone git://git.amin.space/a-game.git
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commit 31839579f9fdd07f2e35ff9702d6c8c24968e8e4
parent a53c7fbec04d2d6e93ab75d9d0be196751cf6250
Author: amin <dev@aminmesbah.com>
Date:   Tue,  9 Aug 2022 04:50:58 +0000

Remove now unneeded export in wasm build

It was only there as a workaround for the bug fixed by this:
https://reviews.llvm.org/D65920

FossilOrigin-Name: e7e3fded3f6667ec28e184682a37168bdf7ff2e9c5c1997ed4e520407b3d4b78
Diffstat:
Mbuild_wasm.sh | 3---
1 file changed, 0 insertions(+), 3 deletions(-)

diff --git a/build_wasm.sh b/build_wasm.sh @@ -33,8 +33,6 @@ llvm-link -o $wasm_dir/wasm.bc $wasm_dir/wasm.bc opt -O3 -disable-simplify-libcalls $wasm_dir/wasm.bc -o $wasm_dir/wasm.bc llc -O3 -disable-simplify-libcalls -filetype=obj $wasm_dir/wasm.bc -o $wasm_dir/wasm.o -# TODO: remove __heap_base export when LLVM bug fix is released: -# https://reviews.llvm.org/D65920 wasm-ld \ --no-entry $wasm_dir/wasm.o \ -o $wasm_dir/binary.wasm \ @@ -43,7 +41,6 @@ wasm-ld \ --export=render \ --export=window_resize \ --export=key_callback \ - --export=__heap_base \ --import-memory rm $wasm_dir/*.o