commit 1db4c4cfb547beacfa0dcf5481e277b6ac7eefcd
parent dcb96103bdb2ea281fed020c00b320cbe02eac78
Author: amin <dev@aminmesbah.com>
Date: Sun, 3 Feb 2019 01:11:51 +0000
Ask for vsync
FossilOrigin-Name: 8db25841ff371d9cb43ef867262dbfc5e5f99d9682ad7c30e2123b0928fbdda3
Diffstat:
2 files changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/game.c b/src/game.c
@@ -164,7 +164,7 @@ void game_init(struct GameState *game_state, uint32_t screen_width, uint32_t scr
void game_update_and_render(struct GameState *game_state, float dt, uint32_t screen_width, uint32_t screen_height)
{
glDepthMask(GL_TRUE);
- glClearColor(0.1f, 0.1f, 0.1f, 1.0f);
+ glClearColor(0.2f, 0.2f, 0.3f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
//glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
diff --git a/src/platform_linux.c b/src/platform_linux.c
@@ -54,6 +54,7 @@ int main(void)
}
glfwMakeContextCurrent(window);
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
+ glfwSwapInterval(1);
if (!gladLoadGLLoader((GLADloadproc) glfwGetProcAddress))
{