commit 594591a2b86bcc5d40173738e5d0fd7ae8386d40
parent ef96b6336dad7160f09f41238314df43539e0d1c
Author: Amin Mesbah <dev@aminmesbah.com>
Date: Sat, 2 Feb 2019 17:11:52 -0800
Ask for vsync
Diffstat:
2 files changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/game.c b/src/game.c
@@ -164,7 +164,7 @@ void game_init(struct GameState *game_state, uint32_t screen_width, uint32_t scr
void game_update_and_render(struct GameState *game_state, float dt, uint32_t screen_width, uint32_t screen_height)
{
glDepthMask(GL_TRUE);
- glClearColor(0.1f, 0.1f, 0.1f, 1.0f);
+ glClearColor(0.2f, 0.2f, 0.3f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
//glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
diff --git a/src/platform_linux.c b/src/platform_linux.c
@@ -54,6 +54,7 @@ int main(void)
}
glfwMakeContextCurrent(window);
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
+ glfwSwapInterval(1);
if (!gladLoadGLLoader((GLADloadproc) glfwGetProcAddress))
{