commit 5ba65bf7abac4f84677c3edf3acda7868f5831e4
parent 9f0b201485bef9194e718b13c524f6e99e14f45d
Author: amin <dev@aminmesbah.com>
Date: Sun, 23 Jun 2019 19:51:52 +0000
Fix gl viewport update
FossilOrigin-Name: d363738cbf77ebb9e165b91ec114e5d37a929078b00e985db32b82849fc42bcc
Diffstat:
2 files changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/game.c b/src/game.c
@@ -121,7 +121,6 @@ void game_init(struct GameState *game_state, u32 screen_width, u32 screen_height
void game_update_and_render(struct GameState *game_state, float dt, u32 screen_width, u32 screen_height)
{
- glViewport(0, 0, screen_width, screen_height);
#if 1
{
glClearColor(0.1f, 0.1f, 0.1f, 1.0f);
diff --git a/src/platform_wasm.c b/src/platform_wasm.c
@@ -34,6 +34,7 @@ export void window_resize(int w, int h)
{
g_width = w;
g_height = h;
+ glViewport(0, 0, g_width, g_height);
}
i32 str_length(const char *str)