a-game

2D platformer written from scratch.
git clone git://git.amin.space/a-game.git
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commit 2c0fe3b9e3d3e5d7a7605914d02a5401f223fccc
parent 555ce172296bac928ff4d5d936f04efae954b7b5
Author: amin <dev@aminmesbah.com>
Date:   Sun, 21 Jul 2019 02:23:47 +0000

Get OpenGL 3.3 contexts once more

FossilOrigin-Name: b0e8fa03cbf5b4066ec5882231d3d582a69ceea31e44fbdab180828ab8196a20
Diffstat:
Msrc/platform_linux.c | 4++--
Msrc/platform_windows.c | 4++--
2 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/src/platform_linux.c b/src/platform_linux.c @@ -30,8 +30,8 @@ int main(void) return -1; } - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); + glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); + glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE); diff --git a/src/platform_windows.c b/src/platform_windows.c @@ -31,8 +31,8 @@ int main(void) return -1; } - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); + glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); + glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);