ohsp

Prototype for a game with dual thruster controls.
git clone git://git.amin.space/ohsp.git
Log | Files | Refs | LICENSE

DateCommit messageAuthorFiles+-
2019-06-28 22:53License under MIT licenseAmin Mesbah1+21-0
2017-12-18 08:28Use a better PiAmin Mesbah2+2-2
2017-12-18 08:26Move vector stuff to it's own filesAmin Mesbah6+115-106
2017-12-18 05:22Make a bunch of stars float aroundAmin Mesbah3+79-1
2017-12-17 23:10Add ctags file to .gitignoreAmin Mesbah1+1-0
2017-12-15 05:48Negate thrust vectorsAmin Mesbah1+3-1
2017-12-15 05:44Make more terse vector functionsAmin Mesbah3+26-20
2017-12-13 03:13Change vector representationAmin Mesbah4+127-67
2017-12-11 07:04Render lines in and between any octantAmin Mesbah2+165-15
2017-12-10 22:37Make UPS equal FPS when recording or playing backAmin Mesbah1+11-0
2017-11-20 05:55Add ability to skip screen clearingAmin Mesbah1+9-1
2017-11-20 05:51Playback recorded input on initial state snapshotAmin Mesbah2+22-1
2017-11-20 04:09Record 10 seconds of input and play it backAmin Mesbah2+93-0
2017-11-13 07:48Merge branch 'features/live-reload'Amin Mesbah6+149-21
2017-11-13 07:44Move linux-specific platform code to util_linux.hAmin Mesbah3+88-78
2017-11-13 07:08Load game code instantaneously on LinuxAmin Mesbah4+67-40
2017-11-12 01:01Add warning flags to GCCAmin Mesbah1+1-1
2017-11-12 00:58Prevent unintended double promotionAmin Mesbah4+12-12
2017-11-11 03:05Use C99 style struct initializationAmin Mesbah2+18-19
2017-11-10 08:04Wrap player positionAmin Mesbah1+20-1
2017-10-31 07:46Add dynamic reloading of game code on linuxAmin Mesbah4+103-11
2017-10-31 04:36Add visual studio 2017 project filesAmin Mesbah3+179-0
2017-10-27 04:33Add line and vector rendering functionsAmin Mesbah2+55-17
2017-10-27 04:25Fix hanging bug caused by uninitialized variablesAmin Mesbah1+9-3
2017-10-25 05:41Control two thrust vectorsAmin Mesbah2+37-9
2017-10-25 05:40Fix scary bug caused by uninitialized variablesAmin Mesbah1+2-2
2017-10-25 05:06Accelerate player with thrust vectorAmin Mesbah1+10-0
2017-10-25 04:53Use optimized binary for `make run`Amin Mesbah1+1-1
2017-10-25 04:46Interpret left thumb stick as a thrust vectorAmin Mesbah4+29-11
2017-10-25 03:10Get controller input through SDL event APIAmin Mesbah5+117-64
2017-10-24 05:02Don't malloc when adding vectorsAmin Mesbah2+12-4
2017-10-18 06:25Move a circle across the screenAmin Mesbah5+84-10
2017-10-18 05:41Render a beautiful black screenAmin Mesbah6+508-0